Tuesday, November 20, 2012

'The Walking Dead' So Far: Ghosts, Warriors, and Woodbury Weirdness


The biggest criticism of The Walking Dead's second season is that little happens in the first six episodes. But with all the action and character dynamics in play throughout the first half-dozen episodes of Season 3, no one will be able to fault the show for treading narrative water this time. Because after two seasons of mostly setup, it's clear that Season 3 is all about payoffs.

So much has happened since the last time I wrote. This season's fourth episode, "Killer Within," was maybe the most devastating to date. Prisoner Andrew, who we all assumed was as good as dead when Rick trapped him in a courtyard with a handful of walkers (and who we now know was the one surveilling the prison from the woods), ended up escaping. Then, in giving new meaning to the expression "paybacks are hell," he lured more walkers into the prison and waited for the shit to hit the fan. When it did, T-Dog unexpectedly and disappointingly bit the dust (so much for having a bigger role this season), Carol was presumed dead, and Lori didn't survive childbirth while hiding from a horde inside the prison.

How's that for karma?

"Man, can't we just have one good day?" asked Glenn before all hell broke loose. On The Walking Dead, the answer is no. But the bigger message the show is reminding us of early on? No one's safe, no matter where they are.